Bachelor Of Arts - Game Design

Woodbury University Burbank

New to the world of Game Design while continuing to learn better ways to design and create a fun and lasting experience. I have experience in working with Unreal Engine 4 and Unity using blueprint and C# to bring an idea from ideation to prototyping.  


I'm currently freelancing as a consultant, QA, and prototype creator. My clients are mainly Unreal Indie Developers looking for help with the blueprint system. I advise on how to make blueprint more efficient, work with programmers to find and fix bugs, and prototype desired features. 

I'm also a content creator for Unreal Engine with a focus on tutorialization of the blueprint system and its multiplayer aspect.  Checkout my

I'm looking to use my experience to create fun and immersive games and to assure players of consistent quality.


Please see my LinkedIn and feel free to connect with me.