Bachelor Of Arts - Game Design
Woodbury University Burbank
New to the world of Game Design while continuing to learn better ways to design and create a fun and lasting experience. I have experience in working with Unreal Engine 4 and Unity using blueprint and C# to bring an idea from ideation to prototyping.
I'm currently freelancing as a consultant, QA, and prototype creator. My clients are mainly Unreal Indie Developers looking for help with the blueprint system. I advise on how to make blueprint more efficient, work with programmers to find and fix bugs, and prototype desired features.
I'm also a content creator for Unreal Engine with a focus on tutorialization of the blueprint system and its multiplayer aspect. Checkout my youtube.com/pallyqle.
I'm looking to use my experience to create fun and immersive games and to assure players of consistent quality.
Please see my LinkedIn and feel free to connect with me.